{"Barbarian": {"HitDice": "D12", "PrimaryAbility": "STR", "SavingThrowProf": "STR & CON", "ArmorAndWeaponProf": "Light and medium armor, shields,simple and martial weapons.", "Description": "A fierce warrior of primitive background who can enter a battle rage."}, "Bard": {"HitDice": "D8", "PrimaryAbility": "CHA", "SavingThrowProf": "DEX & CHA", "ArmorAndWeaponProf": "Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords.", "Description": "An inspiring magician whose power echoes the music of creation."}, "Cleric": {"HitDice": "D8", "PrimaryAbility": "WIS", "SavingThrowProf": "WIS & CHA", "ArmorAndWeaponProf": "Light and medium armor, shields and simple weapons.", "Description": "A priestly champion who wields divine magic in service of a higher power."}, "Druid": {"HitDice": "D8", "PrimaryAbility": "WIS", "SavingThrowProf": "INT & WIS", "ArmorAndWeaponProf": "Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears.", "Description": "A priest of the Old Faith, wielding the powers of nature - moonlight and plant growth, fire and lightning - and adopting animal forms."}, "Fighter": {"HitDice": "D10", "PrimaryAbility": "STR || DEX", "SavingThrowProf": "STR & CON", "ArmorAndWeaponProf": "All armor, shields, simple and martial weapons.", "Description": "A master of martial combat, skilled with a variety of weapons and armor."}, "Monk": {"HitDice": "D8", "PrimaryAbility": "DEX & WIS", "SavingThrowProf": "STR & DEX", "ArmorAndWeaponProf": "Simple weapons, shortswords.", "Description": "A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection."}, "Paladin": {"HitDice": "D10", "PrimaryAbility": "CHA", "SavingThrowProf": "DEX & CHA", "ArmorAndWeaponProf": "All armor, shields, simple and martial weapons.", "Description": "A holy warrior bound to the sacred oath."}, "Ranger": {"HitDice": "D10", "PrimaryAbility": "DEX & WIS", "SavingThrowProf": "STR & DEX", "ArmorAndWeaponProf": "Light and medium armor, shields, simple and martial weapons.", "Description": "A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization."}, "Rogue": {"HitDice": "D8", "PrimaryAbility": "DEX", "SavingThrowProf": "DEX & INT", "ArmorAndWeaponProf": "Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords.", "Description": "A scoundrel who uses stealth and trickery to overcome obstacles and enemies."}, "Sorcerer": {"HitDice": "D6", "PrimaryAbility": "CHA", "SavingThrowProf": "CON & CHA", "ArmorAndWeaponProf": "Daggers, darts, slings, quarterstaffs, light crossbows.", "Description": "A spellcaster who draws on inherent magic from a gift or bloodline."}, "Warlock": {"HitDice": "D8", "PrimaryAbility": "CHA", "SavingThrowProf": "WIS & CHA", "ArmorAndWeaponProf": "Light armor, simple weapons.", "Description": "A wielder of magic that is derived from a bargain with an extraplanar entity."}, "Wizard": {"HitDice": "D6", "PrimaryAbility": "INT", "SavingThrowProf": "INT & WIS", "ArmorAndWeaponProf": "Daggers, darts, slings, quarterstaffs, light crossbows.", "Description": "A scholarly magic-user capable of manipulating the structures of reality."}}